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Once you put the provided template file in the folder, load up character creation now and cycle through the races. Here's an already made template file so you can try it out for yourself: File:RaceTemplate.zip Once you find or create the directory inside of your mod. You can find the exact path of your mod data (and the correct mod name) in the Project Browser, when opening the Divinity Engine. You can find those located inside : Data/Mods//CharacterCreation/RacePresets (If the directory doesn't exist, you can just create it yourself).īe sure to create your mod first. The first thing you need to know when creating your first character creation race is the location of the preset files. This data driven approach allows us to define custom presets in character creation in the blink of an eye. The Divinity Engine uses XML style file presets in order to load in the available races during character creation. 1.2.6 Female/Male Henchman Root Template IDs.
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